

90% of these courses are easy enough where they won’t provide any challenge for anyone who’s held a game a controller, but there are a handful of rings that require precision high jumps overs a bridge to clear or flopping through on land, and these are time trials with zero room for error. But regardless of whether time trials are something one enjoys, the challenge of these missions feels unbalanced. This type of mission is something either players will like or hate depending on how they’ve felt about this type of challenge in other games. The next group of missions are Time Trials and these require the shark to race through a path of rings in a set amount of time.

These missions are ridiculous and fun but sometimes getting the aim right is tricky when the shark is flopping around on land while taking fire from sailors on the beach and nearby attack boats. These require the shark to catch people or explosives in her mouth and use the tail whip to fling that the radio towers to bring them down. The first is the Failure to Communicate missions. Truth Quest introduces a couple new mission types. The elite bounty hunters that pursue the shark offer challenges, while shark versus helicopter battles are things players can look forward to in this new content. Inside are many new challenges for the electrified, bone-armored bull shark to encounter such as new challenge missions, dangerous military bounty hunters and new massive uber apex predators that would consider the player’s shark a bite-sized morsel. This new area feels like its under heavy security, like wayward sharks aren’t meant to be poking their snouts around within. Without the shark to provide any real conversation, Westhaven’s talking helps provide entertainment while exploring the new location.įollowing the events at the ending of Maneater, the titular bull shark has awakened with the inclination to the travel to the waters near Plover Island, which is where the Port Clovis Military Base is located. Most of his ramblings are entertaining, mixing theories that sound like complete nonsense and some that aren’t too far removed from what some people actually believe in real life. We won’t spoil the dialogue but he has rather distorted beliefs about insects, humans and how patriotic and freedom loving sharks really are. Trip is an appropriate name for the narrator as some of the tinfoil hat conspiracy ramblings he delivered had to have had some encouragement from love for his sons and daughters. But things get so much weirder in Truth Quest.Ĭhris Parnell reprises his role as investigative journalist and narrator Trip Westhaven. Maneater’s narrative is like someone took the basic premise of Jaws: The Revenge and decided to remake it in the style of the Sharknado sextology so the story is already bizarre.

It’s because the story of the base game is ridiculous. Not because it’s a pun, those are fun to inflict on unsuspecting readers even if they’re so obvious its akin to shooting to fish in a barrel.

When discussing the story of Maneater: Truth Quest there’s hesitation to use the phrase jump the shark. The original game wasn’t very long, so adding more content sounds like a welcome addition, but is the expansion biting off more than the shark can chew? The ever-evolving bull shark is back for a new adventure in Maneater: Truth Quest which brings a boatload of new features to the coastal waters, along with tin foil hat conspiracies. For a game about a killer shark terrorizing an island it was silly, which added to its overall charm. It played like an homage to terrible SyFy Channel movies except from the piscine predator’s perspective. Maneater was a surprise action shaRkPG when it emerged from the water last year.
